Wizards of Westmaine
60 Minutes • All Ages • Maximum of 8 Players • Escape Room
About
Duration
60 Minutes
The Details
- Players: 2-8
- Difficulty: 2/5
The Story:
As magical acolytes, you and your fellow wizards have been entrusted with an consequential task: retrieve the Queen of Ashlandia’s stolen amulet. Karakis, an evil wizard, stole her amulet and is planning to perform a forbidden ritual that will bring the end of the kingdom. To gather the necessary materials, he has left his tower unattended for a short while, and a small window has opened to retrieve the amulet from his deepest chambers. The consequences will be unimaginable if the amulet is not retrieved before his return.
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